Games not for kids

Games are not for children, of course, you can, this, children, very, many, play, for example, especially, Very, part, Now, for sure, joystick, industries, corridors, inscription, parts, game, battles

Didn't even pay attention beforenot yet been in this threadthat in many modern games for consoles it says "Not for children". So yes. It’s like for example if the car had a big sticker - “not for adults”. Can you imagine children who will take the disc in their hands for example "God of War" and say, yes, this is not for me. Yes, they first want to play it. This is a game.
But the game is really not for children: the blood of the sea, the legs / hands / heads come off only on the way. This is an inscription of course for parents, so far as they can control it. But such an inscription can help the peasants sitting at the joystick in the “battle” with their wives - “you see, it’s not written for children, it means for adults!”.
In general, starting to get acquainted with the novelties of the gaming industry, this is what you notice compared to games 20 years ago ...
Games are not for children, of course, you can, this, children, very, many, play, for example, especially, Very, part, Now, for sure, joystick, industries, corridors, inscription, parts, game, battles

In the past, however, everyone in the game went through the maze-locations and chopped up all sorts of enemies or searched for buttons / rooms / things. There were of course videos both at the beginning and in the process and at the end - but this was not much perceived as an integral part.Corridors, corridors, halls, fog, halls and corridors again. These were the technical possibilities. Now you can recreate in detail the whole world with its own laws. There is still much to strive for, but still.
Now the game is a movie / cartoon where you are a direct participant and control a character. Sometimes it seems to me personally that even by busting - you look more than you play. But the graphon and display technologies of the world are of course just fantastic.
For example, the game Horizon Zero Dawn:
Games are not for children, of course, you can, this, children, very, many, play, for example, especially, Very, part, Now, for sure, joystick, industries, corridors, inscription, parts, game, battles

Very beautiful world, culture and legend. It is interesting to watch the character grow up. As a character learns the traditions and laws of this world. Personally for me - this game is for calmer players who are not interested in battles, chopped down and pieces all flying around. It's all neat, calculated and jewelery - even battle. Maybe I'm wrong, but the game is aimed at girls all the same :-)
Again, I notice - a lot of narration. But it is probably now everywhere. for 10-15 minutes you can watch what is happening on the screen in the form of a movie. It is interesting of course, beautiful, but I sort of came to play.
Where it is necessary to hide, where it is necessary, that you would not be heard. And somewhere you need to shoot or set a trap.And how to play, how to build a strategy, you decide for yourself. A very diverse game of player actions.
Not really my topic, but with interest ran around the vast world and studied animal-machines, methods of dealing with them. If you feel this world, traditions and history, it will be very interesting. But everything is quiet. I mean, you set the rhythm of the game when it’s ready.
After many years of playing on a mouse and keyboard, I still can not understand how you can quickly and accurately aim the joystick at small objects quickly and on the go. I think this is not real :-) But I understand that people like it do it! I am trying to adapt myself, but for now, to be honest, it is not particularly successful, recalling what you could do with a mouse.
Well, I still got to the novelty of this year after passing the third part and according to many HITs of this year "God of War"
Games are not for children, of course, you can, this, children, very, many, play, for example, especially, Very, part, Now, for sure, joystick, industries, corridors, inscription, parts, game, battles

The production of God of War (2018) took Sony Santa Monica for five years, much of which, according to project manager Cory Barlog, was set aside to create many elements from scratch. Yes, the team had a ready engine, but a lot of it had to be redone.
The average score of the game in the Metacritic World Aggregator is 95% based on 92 reviews.Many claim that the new adventures of Kratos are already inscribed in the golden fund of video games.
By the way, an interesting video, the reaction of the creator of God of War to press evaluations:
The game is not like the third part. very extensive and fairly free world. Very beautiful world in detail and diverse. It is for this reason that I wanted to see the modern achievements of the gaming industry. An interesting development of the relationship between father and son. Cruelty much less than in the third part. Just a lot of narration - you sit watching a movie.
An interesting transition from the Greek gods and legends to the Scandinavian.
Various and endless locations. Beautiful things uniquely.
They say the game is very long. I just started in essence. All sorts of skills, pumping, clothes, resources, etc., but everything seems to be not intrusive, and I don’t really want to and I don’t really bother. While I like it.
And what is interesting about STRATEGY on PS4? And another question, what is this, like Serious Sam that was on the computer? Where is pure ruby ​​and all. Without special subject brooks and search for rubbish.
P.S.

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